Wednesday, September 24, 2008

Gal Civ II

Well I know this game has been out awhile but I just had to give my two cents on why Galactic Civilization II and all the expansion packs included make this a great gaming experience.

First off, you have to love turn based strategy games such as Civilization to really appreciate this genre. Gal Civ II does so many things right. Here is a short list of points...

1) No DRM( Digital Rights management )! No copy protection BS installed progs or security systems whatso ever. Just look to the mess EA is in right now with the Spore DRM to see how this can negatively impact gaming market.
Gal Civ II lets you install directly to the PC and as many times as you want with no CD. It's so nice to just load up a game immediately without it having to initialize through the internet or read a CD/DVD.

2) Gameplay over graphics. Someday developers will heed these words. Pac Man is still as popular as ever. Simple games still get the public's attention. The graphics are not going to win any awards but I'll take an enjoyable gaming experience any day over normal mapped polygons. Plus the turn based design allows me to get up from the computer at any time when the wife calls for certain honey-do's or needs assistance. I don't feel pressure to save or lose my progress. I can just let the game run as is.

3) Make a single player experience the main focus. Or don't try and do a single player game with multiplayer experience and expect both to be enjoyable. Developers like Stardock need to focus on one or the other. Trying to do both is like designing two games rather than one in the same condensed schedule. End result is usually a sub par experience in both formats or one. CoD4 pulls this off but only a very few handfull of developers can like Infinity Ward. Do what you do best and don't cave into what the public thinks they want. If your games is BF2 then focus on multiplayer only. If it's Bioshock focus on single. Simple as that.

4) Each game I play is a different experience. The AI is exceptional and I play on very basic settings. I love the ability to win on different levels, be it technology, combat, or influence. Very cool stuff. It's nice to have those options without having to resort to the same tech tree paths each time.

5) Steep learning curve but once you get passed it, your in for a treat. This game is extremely complicated in some regards. I had to read an FAQ to figure out how not to go in debt all the time ( Something even our financial instutions cannot seem to get right these days ). Luckily one player broke it down simply for me, make 1 planet mostly your factory planet and another planet your resarch planet. This has been pretty successful for me thus far. A better tutorial system on the inner workings and nuances of the game might help the newbs out like me get started and be less intimidated.

So just wanted to throw my opinion out there on what makes this game so great and addictive to me. Definitely check it out if you can. The demo is worth a try in itself as I played it purely for months before getting the game.

Check their website here...

http://www.stardock.com/products/?tab=mygames

And hopefully this all makes sense as it's late and I just wanted to get this out there for discussion.

Monday, September 15, 2008

Jane Jensen - Greatest Adventure game writer new project

Don't have alot of time but wanted to post this quickly. Jane Jensen of the famous Gabriel Knight series fame ( one of my all time favorite adventure game series ) is working on a new project called Gray Matter. While I only now learned of this recently, it sounds like the project has had some issues. But good news is it's still on track. I'm definitely going to keep my eye closely on this title....

http://blog.graymatter-game.com/

Mission Impossible Dog

Wow. This is a REALLY smart pup!

Wednesday, September 10, 2008

Ensemble Studios closing doors due to Microsoft decision

This is truly shocking news. One of the best developers in the industry with a huge line of successful titles and IP ( Age of Empires anyone? ) is getting closed down from Microsoft. This is why I think selling to the large publishers is just as risky as making an independent studio. Well, I feel for the people I know at Ensemble. Here's to hoping it all works out for the best in the end cause I think they are definitely getting the shaft on this one....

http://www.gamesindustry.biz/articles/phil-spencer-ensemble-closure-is-right-thing-for-our-business

Tuesday, September 9, 2008

G-Force: Battle of the Planets game - or Gatchaman

Use to watch this as a kid. It was a Japanese cartoon called Gatchaman. Then Sandy Frank got a hold of it and turned it into a US cartoon called Battle of the Planets. Funny clip here to watch...the audio is priceless. Not sure how you actually play the game though. At the bottom is a teaser clip for the new CGI Gatchaman movie coming out.